There are various Status Effects that could occur in a battle which could give the player an advantage or disadvantage, depending on the buffs and debuffs received.
Status effects are organized into buffs and debuffs and are only active for a specific duration. A buff is often positive and benefits the team, while a debuff applies a negative effect to the team or the enemies.
Buff
Positive status effects.

During the next attack, fighter is affected by true strike (cannot miss) to deal a critical hit (2x damage).

When fighter get attacked, deal DMG to attacker with the same amount.

Increase 50% chance to dodge next attack.

Increase 75% chance to dodge next attack.

Reduce 50% DMG from next hit.

Reduce 75% DMG from next hit.

Protect allies by receiving DMG instead.

Increase 50% RES.

Increase DMG deals 50%

Increase DMG deals 75%

Next attack accuracy +10

Acts faster next round 20%

Remove all debuffs. (Except Burn Out , Last Stand)

This target can’t die or take damage.

This target connot be moved.

Move forward every round. (W.I.P.)

Move forward

Move Backward (Temp Icon)

Mark the target for a team combo attack.

Execute team combo when target has “SetCombo”

Deal more 25% DMG when target has “Lock”.

Deal more 20% DMG when target has “Stun”.

Deal more 20% DMG when target has “Weak”.

Unable to be target. (W.I.P.)

Swap position with selected ally.
Debuff
Negative status effects.

Next round will be the last one who get a turn

Loses next action.

50% chance to miss next attack.

Take +25% DMG from next hit.

Decrease DMG deals 50%.

Cannot use attack skills.

Cannot move or be move.

Force enemies to attack provoked target.

Next attack accuracy -20

Decrease 25% chance to dodge next attack.

Move target backward.

Move target forward.

Remove all targets positive buffs.

Decrease 5% every stack untill HP is below 2, Poison will be cleared. (Max 5 stacks)

Reduce incoming healing 50%. Decrease 3% HP every stack untill HP is below 2, Bleed will be cleared. (Max 4 stacks) (W.I.P.)
Action moves
Actions that neither buff nor debuff.

Restore health points.

Change position.

Restore fighting spirits bar.

Decrease Fighting Spirit (Temporary Icon)